From WOW PVP forum
I may be totally wrong about this theory, so please correct me, if necessary.
My perception of the rewards for PvP is that the MOST, & BEST, rewards come from the three Battleground factions. There aren't as many "general" PvP rewards, & the ones that do exist aren't as good. Obviously, if this assumption is untrue, the rest of my argument is also bad, but, whatever :)
- Jul 15 Sat 2006 08:56
It's not interctive !!!
- Jul 15 Sat 2006 08:12
Crimes of Fashion
- Jul 15 Sat 2006 06:46
[MMORPG]Collecting dust for BUFFS is NOT world PvP
When I originally heard Blizzard plans to revitalize world PvP I was hopeful. And now I have read the IGN article.... I am wondering when some game, any game, thats *actually* PvP focused will come out.
http://pc.ign.com/articles/718/718310p1.html
Collect dust in the most annoying zone in game for a buff? Thats supose to be world pvp? Silithus is already down right annoying for large scale pvp, with mobs that root, knock down, and roam EVERYWHERE its already hard to just fight other people there. Theres also the constant stream of large groups going from CH to AQ, ganking anyone they find along the way, you WON'T find good 5-10v5-10 matches here.
- Jul 14 Fri 2006 01:09
The best time has left us.
VANQUISH has left the building..
Since there have been alot of rumors flying around, i'm gonna go ahead and set the record straight.
VANQUISH is leaving Laughing Skull this week.
- Jul 13 Thu 2006 11:01
The world must be heard - Munich
- Jun 19 Mon 2006 02:10
Eureka Seven
- Jun 13 Tue 2006 05:22
E3 岩田社長演說全文
紅白機時代的「馬力歐」是不管誰在玩,也能夠很輕鬆的接過搖桿傳來傳去一起遊玩的遊戲。這原本是玩遊戲時應有的姿態,
現在呢? 將控制器遞給不打電動的人,問他「要玩嗎?」,大家反而都畏縮起來。
岩田社長 : 這個業界,一直嘗試著同一方向性的改善方式。那就是,「作出更棒的遊戲」這一方向。但是,對於已經放棄遊戲不玩的人,與根本不玩的人來說,「更棒的遊戲」幾乎發揮不了作用。
- Jun 13 Tue 2006 04:23
達文西密碼與反擊
- Jun 13 Tue 2006 04:22
Gez Fry ----Japanese Styel illustration
http://www.gezfry.com/
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- Jun 12 Mon 2006 12:57
[Progressive Metal]Simply the best! - Tool 10000 Days
90年組成,接下來的15年裡,樂隊隻發行了一張單曲和三張專輯﹔但僅憑這點成績,他們就取得了美國本土超過1000萬張的銷量。97年Tool憑借 專輯《Aenima》獲得“格萊美最佳重金屬表演(Best Metal Performance)”獎。五年後的Lateralus,我們更看到Tool的音樂已進入一個深邃的Prog Rock層次,來得更不可思議。當年為Aenima和Lateralus操刀監製的,正是曾跟英國Prog Rock先鋒King Crimson以及Peter Gabriel合作過的David Bottrill。雖我也推崇 Dream Theater ,但是相較起來 Tool 的編曲比較順耳,很多時候 Dream Theater 的橋段太過複雜, .我想這也是Tool 能 在商業上同時能獲得成功的原因吧。
風格沒變,標準的 Progreesive Rock,仍然厚重的Bass聲,豐富的編曲,沒什麼可以挑剔的,堪稱Prog Rock 甚至是當代Rock 的第一把交椅。
附帶一提 專輯封面是 2007葛萊美最佳唱片封面設計獎,吉他手ADAM JONES設計的。